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2023-07-17

The Traveling Salesman Problem: A Classic Optimization Problem

The Traveling Salesman Problem: A Classic Optimization Problem

The Traveling Salesman Problem (TSP) is a classic optimization problem in computer science. It is a problem of finding the shortest possible route that visits all of a set of cities once and then returns to the starting town. The TSP is NP-hard, meaning no known polynomial-time algorithm exists to solve it. However, many heuristics can be used to find suitable solutions to the TSP.

The Traveling Salesman Problem: A Classic Optimization Problem

The TSP can be formulated as a mathematical optimization problem as follows:

min Σdij

Where dij is the distance between cities i and j, the solution to the TSP is a permutation of the cities that minimizes the total distance traveled.

How the TSP is Used in the Real World

The TSP has some applications in the real world. For example, it can be used to find the shortest possible route for a delivery truck, to plan a tour for a traveling salesman, or to find the optimal way to route a network of computers.

How to Find Good Solutions to the TSP

There is no known polynomial-time algorithm to solve the TSP. However, several heuristics can be used to find suitable solutions to the TSP. Some of the most commonly used heuristics for the TSP include:

  • Nearest neighbor: This heuristic starts at a city and then chooses the nearest neighbor to visit next. This process is repeated until all of the towns have been seen.
  • 2-opt: This heuristic starts with a feasible solution to the TSP and then tries to improve the resolution by swapping two cities in the route.
  • 3-opt: This heuristic is similar to 2-opt but allows for swapping three cities in the route.

Variety of Heuristics for Solving the TSP

The heuristics for the TSP can be divided into two main categories: constructive heuristics and local search heuristics. Constructive heuristics start with an empty route and then add cities to the route one at a time. Local search heuristics start with a feasible solution to the TSP and then try to improve the solution by making small changes to the route.

Constructive Heuristics

Some of the most commonly used constructive heuristics for the TSP include:

  • Nearest neighbor: This heuristic starts at a city and then chooses the nearest neighbor to visit next. This process is repeated until all of the towns have been seen.
  • Farthest neighbor: This heuristic starts at a city and then chooses the most distant neighbor to visit next. This process is repeated until all of the towns have been seen.
  • Random order: This heuristic starts at a city and then chooses the next town to visit randomly.

Local Search Heuristics

Some of the most commonly used local search heuristics for the TSP include:

  • 2-opt: This heuristic starts with a feasible solution to the TSP and then tries to improve the resolution by swapping two cities in the route.
  • 3-opt: This heuristic is similar to 2-opt but allows for swapping three cities in the route.
  • Simulated annealing: This heuristic starts with a feasible solution to the TSP and then makes minor changes to the route. If the change improves the answer, it is accepted. If the change does not improve the solution, it is taken with a probability that it decreases as the algorithm progresses.

The Traveling Salesman Problem: A Challenging but Important Problem

The Traveling Salesman Problem is a classic optimization problem that has some applications in the real world. There is no known polynomial-time algorithm to solve the TSP, but several heuristics can be used to find suitable solutions to the problem.

The article is “Routing problems.